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gameprogcpp
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4828b3666e8f635591f5c633774700fc99adcebb
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Created with Raphaël 2.2.0
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Merge pull request #49 from tehredplague/patch-1
master
master
added <algorithm> and <limits> includes
rename exporter-script. delete old files
github/fork/mic…
github/fork/michaeleggers/blender-exporter-update
fix UV export and add documentation
invert quaternions
idle pose works, matrix mult is @!
flipping y,z
delete enum from example
add sample blender file
rename function. Set action for armature
add Assets-string before texture. Amend framecount. Add comments
export gpanim
test if there is a parent at all
export mesh and skeleton
Update Errata.md
Merge pull request #37 from pkpprasun/master
Merge pull request #43 from Josh1603/patch-2
Merge pull request #44 from timgates42/bugfix_typos
docs: Fix a few typos
Update Errata.md
Merge pull request #40 from chalonverse/master
Fixed bug where SegmentCast did not update closestT
Update README.md
Merge pull request #29 from chalonverse/master
Added exporter plugin for Unreal Engine (Issue #13)
Errata update for Issue #28
Merge pull request #25 from chalonverse/master
Updated libSDL2 to fix Mac Mojave rendering issues
Mirrored v texture coordinate
Merge pull request #22 from chalonverse/master
Errata update for Issue #21
Merge pull request #19 from chalonverse/master
Added errata
Merge pull request #18 from chalonverse/master
Updated rapidjson to fix Xcode 10 warning spam
Merge pull request #17 from chalonverse/master
Updated SDL lib to fix macOS Mojave black screen issue
Merge pull request #15 from chalonverse/master
Fixed incorrect spacing
Merge pull request #11 from gameprogcpp/master
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